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Sing
Director : Garth Jennings Tools: Maya, Houdini, internal Illumination Mac Guff tools
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Secret Life Of Pets
Director : Chris Renaud & Yarrow Cheney Tools: Maya, Houdini, internal Illumination Mac Guff tools
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Minions
Director : Kyle Balda (Illumination) Pierre Coffin (Mac Guff)
Work : LookDev FX, Crowd (Pipeline/Shots), Vegetation (lookDev/Shots), Smoke, ... Tools: Maya, Houdini, internal Illumination Mac Guff tools
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Despicable Me 2
Director : Chris Renaud (Illumination) Pierre Coffin (Mac Guff)
Work : LookDev FX, Fluid, water, particles, crowd system, dynamics, ... Tools: Maya, Realflow, Houdini, internal Illumination Mac Guff tools
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The Lorax
Director : Chris Renaud (Illumination)
Work : LookDev FX, Fluid (Clouds, Dust), Water, Rain, Particles, Crowd system, Dynamics, ... Tools: Maya, Realflow, Houdini, internal Mac Guff Ligne tools
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Thor
Director : Kenneth Branagh (Marvel Studios)
Work : LookDev FX, volumetric Clouds, procedural modeling Tools: Maya, Photoshop, Internal Buf tools
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The Sorcerer s Apprentice
Director : Jon Turteltaub (Walt Disney Pictures) Works : FX, fluids and particles Tools: Maya, Houdini and Dneg tools
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Prince of Persia : The sands of Time
Director : Mike Newell (Walt Disney Pictures)
Work : FX fluids and particles Tools: Maya, Houdini, Photoshop, Dneg tools
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Arthur and the revenge of Malthazard
Director : Luc Besson (Apipulaï/Europa Corp)
Works : SFX (cloth dynamics particles, script) Rigging and Modeling Tools: Internal BUF Softwares
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Angel and Demons
Director : Ron Howard (Columbia Pictures)
Works : Dynamics particles and fluids Tools: Maya Fluids, Photoshop and Dneg tools
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Babylone
Director : Simon Saulnier (Milo Films)
Works : VFX supervision. 2D/3D incrustations. Tools: Maya, Shake, Blender, Photoshop, After Effect
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Babylon AD
Director : Mathieu Kassovitz (MNP / FOX)
Works : Explosions, 2d/3d incrustations, Dynamics ... Tools: Internal BUF Softwares
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